BlazBlue Entropy Effect X, developed by 91Act, Astrolabe, and Arc System Works, aims to present a more accessible and cohesive version of the original game. While it achieves this in some aspects, certain elements still fall short. This roguelike title, similar to Astral Ascent, Dead Cells, or Icey, features numerous playable characters from the BlazBlue series. There is ample content for players looking to maximize every character’s potential. However, the narrative remains confusing, even for those familiar with the fighting game, and the Nintendo Switch may not be the optimal platform for the experience.
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A notable feature of BlazBlue Entropy Effect X is its updated story, designed to align more closely with Arc System Works’ series. The playable character is Ace, an amnesiac researcher involved in the DBS Project, led by Dr. Mercurius. Dr. Mercurius shares visual similarities with Professor Kokonoe Mercury, possessing cat-like ears and two tails. Support for the project comes from individuals seemingly inspired by or connected to Sector Seven members. The objective is to venture into the Boundary to locate Shards of Possibility, utilizing various BlazBlue series avatars. These avatars can be enhanced with abilities during individual runs and developed for long-term progress.
The core gameplay loop in BlazBlue Entropy Effect X is straightforward. After diving into the Boundary, players select an unlocked avatar. Some playable characters stand out as significantly more powerful than others. Noel Vermillion performs exceptionally well even without upgrades, and Ragna the Bloodedge becomes highly effective when focusing on his universal abilities. Hakumen also proves to be a strong choice once players master the game’s flow and his unique playstyle. While other characters can be viable with specific builds, certain characters are so dominant that players might find themselves repeatedly choosing them for each run.
Progression through stages feels somewhat segmented, akin to Astral Ascent. Players enter a small stage with platforms, tasked with defeating all enemies present. Upon success, they can advance by selecting a buff or improvement and choosing the next room. These often consist of more small, similar-looking rooms requiring enemy clear-outs. Occasionally, players encounter shops, rest areas, or spots offering a buff alongside a debuff. This process culminates in a boss encounter, providing an opportunity to acquire a new Shard of Possibility and advance the story. Even upon failing a run, characters still gain progress through elements like inheritance abilities.
The game involves a significant learning curve, as BlazBlue Entropy Effect X, like its predecessor, does not clearly explain the benefits gained at the end of areas. While text describes additional effects or perks, it often lacks sufficient clarity. Players might feel expected to understand various icons and elements without adequate insight into what certain properties mean or how they benefit specific builds. Once the mechanics are deciphered, the game becomes highly enjoyable, allowing for impressive combos and rapid stage progression. However, the initial learning phase can be challenging due to insufficient explanations.
The narrative also presents challenges. Although some familiarity with the original game exists, BlazBlue Entropy Effect X appears more closely connected to the series’ lore and concepts. This represents an improvement, but the story may not be particularly compelling or significantly contribute to the overall history of the BlazBlue universe. The effort to connect it is appreciated, however.
Despite generally performing well on the Switch, BlazBlue Entropy Effect X occasionally exhibits technical issues. For instance, some event rooms displayed a fluorescent green box that seemed unintended. During two separate runs, one with Noel and another with Taokaka, noticeable lag occurred during battles against Arakune, though this issue did not appear in other runs. Furthermore, the UI and text size can be difficult to read when playing in handheld mode on the system.
BlazBlue Entropy Effect X is a generally competent roguelike featuring numerous references to the fighting game series. The story could benefit from further refinement, but it feels more directly integrated with the BlazBlue universe this time. While some issues were encountered on the Switch, these appear to be problems that could potentially be addressed through future patches. For players who enjoy titles like Dead Cells and Astral Ascent, this game is certainly worth considering.
BlazBlue Entropy Effect X is available for the Switch, PS5, and Xbox Series X.
